PCSX2 Git (2017/03/29)

PCSX2 Git (2017/03/29) is compiled.
PCSX2 is an open source
PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:

* gsdx: Add an automatic CRC hack level

If a user switches renderer they also have to remember to change the CRC

hack level for the best user experience with the selected renderer.

This commit adds a new automatic CRC level that autoselects the

recommended CRC level for the selected renderer, so that a user doesn’t

have to make the change manually.

coauthor: turtleli

* gsdx: Add template version of GetConfig

It allows static_casts to be avoided for enum classes

* gsdx: Improve OpenGL HW renderer checks

If OpenGL software is the saved ini renderer and F9 is pressed to toggle

to the hardware renderer, depth emulation will be disabled. This fixes

that issue.

* gsdx: Store the current renderer in GSdxApp

* gsdx: Move renderer config loading from GSOpen2 to _GSOpen

Some duplicate logic is avoided this way.

* GSdx ogl: SSO Workaround for AMD buggy drivers (#1858)

GSdx ogl: SSO Workaround for AMD buggy drivers

All 2017 drivers are now blacklisted.

The BSOD/crash issue is still there so don’t set Blending Accuracy to None!

Shortened the message in the console making it more appealing.

PCSX2 Git (2017/03/29)