Project64 Git (2017/03/29) is compiled.
Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It’s open source now.
Project64 Git Changelog:
* Merge pull request #1301 from Frank-74/patch-2
Fix Namco Museum Galaga freeze.
* Remove useless Culling from Namco Museum
Culling is option used by Jabo to cut draw distance.
Not needed for this. GFX and ALIST are always 0.00%. Everything done by CPU.
* Fix Namco Museum Galaga freeze.
Reported in http://forum.pj64-emu.com/showthread.php?t=7594.
Disabling 32-bit engine fixes the freezing in Galaga.