Cxbx Reloaded Git (2017/04/08)


Cxbx Reloaded Git (2017/04/08) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don’t expect it to run much at this point.

Cxbx Reloaded Git Changelog:

* Merge pull request #329 from PatrickvL/LLE_Refactoring

Refactored LLE X86 and NV2A

* Update EmuNV2A.cpp

Online correction

* Amend

* Refactored LLE X86 and NV2A

Completed operand decoding

Completed opcode ADD

Redirected 8 and 16 bit memory accesses to 32 bit

EmuX86 logging fixes and cleanup

Partiall support for misaligned memory accesses

NV2A macro cleanup

Clearer NV2A logging

Generic read/write on most NV2A components

* Refactored LLE X86 and NV2A

Completed operand decoding

Completed opcode ADD

Redirected 8 and 16 bit memory accesses to 32 bit

EmuX86 logging fixes and cleanup

Partiall support for misaligned memory accesses

NV2A macro cleanup

Clearer NV2A logging

Generic read/write on most NV2A components

* Update Cxbx.rc

Visual Studio inserted a hardcoded path -_-

* Merge pull request #328 from LukeUsher/about-box

About box

* Rebuild the About Box.

It’s not the prettiest but will serve it’s purpose for now.

This pulls in data from CONTRIBUTORS and COPYING to show the relevent

license and developer information.

This was required to meet a Patroen reward (support names in the

emulator)

Note: WinApi is awful. For the new GUI I definitely want to use

WxWidgets or something similar.

* Enable Visual Styles

Without this WINAPI was defaulting to pre-XP versions of Window

components (buttons, select boxes, etc)

Download:
Cxbx Reloaded Git (2017/04/08)


Source:
Here