Category Archives: Uncategorized

Nintendulator 0.965 beta (09.03.15)

Nintendulator 0.965 beta (09.03.15) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it’s fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price – a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in the SRAM folder), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger.

The Developers say:
The below mentioned “Detail” section has been implemented – simply hover the cursor over a nametable tile, sprite, pattern table tile, or palette entry, and it will be displayed magnified and with appropriate details. Right-clicking on an object will cause its details to remain displayed when you move the mouse over an empty area.

Download:Nintendulator 0.965 beta (09.03.15)

Message Board

  Welcome to the EmuCR message board. This is the place to share your thoughts and opinions about anything. Please obey the rules of this community (no spam, ads, rudeness, profanity, adult content or irrelevant posts), but most of all, have fun.Please report inapproriate posts by selecting. Thank you for helping keep this forum safe and fun for everyone.
  If there is any further question, you can post here. Thank you !